Bloom/Glow in Cycles affecting objects with non-emissive textures
Bloom/Glow in Cycles affecting objects with non-emissive textures
python - How to add a `Bloom/Glare` effect in Cycles without using the compositor every time? - Blender Stack Exchange
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Bloom/Glow in Cycles affecting objects with non-emissive textures : r/blenderhelp
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